Changelog

We are constantly working on new features, shorter loading times, better rendering quality and UI/UX. To keep you up to date, we have summarized the most important changes in this log. For more detailed information, please contact support@vrxs.io

v2.0.1 - February 24th, 2020

  • Update Framework to r111
  • Fixed shader bug
  • Improved annotation transparency based on viewers perspective

v2.0.0 - February 14th, 2020

  • Browser-based AR
  • AR Support on iOS
  • AR Support on Android
  • Upload AR models via visual Editor
  • Manage AR views via visual Editor

v1.2.2 - December 16th, 2019

  • Add ambient occlusion options per texture set
  • Improved mobile usability and compatibility
  • Panning reset
  • other small fixes and improvements

v1.2.1 - November 11th, 2019

  • Improved viewer interface
  • Improved viewer usability

v1.2.0 - October 21st, 2019

  • Improved rendering quality
  • Improved ambient occlusion
  • Improved shadows
  • Improved antialiasing precision
  • Improved loading times

v1.1.0 - October 7th, 2019

  • Improved workflow for bulk upload
  • Improved texture-selection for multiple objects within bulk-upload
  • Increased performance for uploads to shorten upload times

v1.0.1 - September 10th, 2019

  • Editor workflow improvements.
  • Improved loading performance for large annotations (images, videos, ...)
  • Added Domain Autenthication for secure model usage
  • Other small fixes and improvements

v1.0.0 - August 26th, 2019

  • Initial release of the autonomous 3D platform
  • Autonomous Upload
  • Manage represenations
  • Visual Editor